
I don't write HUD, because GR TV plugin are perfect. The HUD "TV Style": The "TV Style" in the sample video is not mine. But that's another project and not for me (not now). But the camera control would be quite complicated. I think that this possible by an external program, which reads the result xml file (stream part). I have not checked this now, but I guess not changed in rF2. Replay mode: I don't know that the plugin is running on replay mode. Plugin tested: offline (start race and press AI control) and online in spectator mode. It's useless if you're driving, because the plugin will rotate the camera. If you're driving, you need an another client. The primary goal of the rF2Autocam plugin: Broadcast online LIVE event without (human) director, or when the (human) director in rest (some long race eg.: endurance). Easier handling the camera in the new version of rFactor and many more features.įirst rF2 plugin broadcast test (online AI qualy and race):

I'm not a professional programmer, but I feel I succeed.

So, I copied down the list of controls from within RF2 and thought I might as well paste it here as well. We will be soon switch to rFactor 2 and i'm working on rFactor2 version now. Hi My main development environment is rather separated from my RFactor 2 environment (by a reboot) and I needed a list of all of the built in controls for RFactor 2. It compares the differences, prefers the better place etc. It is not a simple circling between drivers. So i created autocam plugin for rFactor on last year. But sometimes everyone racing (no one who would manage the camera).

We are a small rFactor community (some Hungarian leagues), and we doing always stream our races (rFactor1) with dedicated stream PC.
